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"Hell. It's not so bad once you get used to it. You fell right back into your old routine, working construction in Gehennom and beating your co-workers at poker.
Until one day, you were digging out a basement for one of Ba'al's apartment complexes and you came across a door. A trapdoor, buried in the dirt, sealed with arcane runes, you KNEW you shouldn't have opened it.
But you did.
I mean, you know evil but this was somethin' different. Somethin' darker.
And old. Real old.
Now, EVERYBODY is pissed, and you gotta fight your way out of Hell before it burns to the ground."
Hellfire: Get Outta Hell is an action point turn based tactical combat roguelike.
Screenshots:

Click for bigger!
To install:
http://chezzo.com/Hellfire/Hellfire04.zip
Unzip above and play.
Or, if you have a copy of T-Engine 1.0.0:
http://chezzo.com/Hellfire/hellfiremod05.zip
Unzip in the /game/mods directory of te4. Click "New Game" and select Hellfire from the list. You may need to first select, "Show incompatible" depending on your installation.
To do:
Add party members.
Add party control.
Add a next party member button.
Add an end turn button.
Add animations (couldn't get animated gifs or pngs to work).
When one party member is out of action points, switch to the next.
Add a splash screen with the above flavor text, as the description for the mod flashes by too fast.
Add an undo button.
Have monsters wait their turn to fight.
Add more levels, maps, monsters, items, and story.
Add enemies leaving still beating hearts that you can eat and gain their powers, both for a limited time and permanently.
Pants!
If anyone has any ideas on how to accomplish those goals, I would welcome your input.
(Thanks so so much to edge2054 for letting me put this on his code.)