Cursed should not start with unnatural body
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Cursed should not start with unnatural body
. . . as an automatic skill selection upon startup. Only because the game will not allow that point to be redistributed elsewhere. Unless, did I miss somewhere, what a discussion held to decide that this generic skill was to be mandatory on all cursed?
Re: Cursed should not start with unnatural body
The downside of the skill is meant to be a property(both in gameplay and theme) of the classes, and, I think, largely a negative skill overall.
You can argue if it's a reasonable thing or not, but the classes(well, Doomed at least, Cursed might be okay with a straight up buff) would require being rebalanced if it was removed. Solipism on Solipist is the same way.
You can argue if it's a reasonable thing or not, but the classes(well, Doomed at least, Cursed might be okay with a straight up buff) would require being rebalanced if it was removed. Solipism on Solipist is the same way.
Last edited by SageAcrin on Wed Oct 31, 2012 2:36 pm, edited 1 time in total.
Re: Cursed should not start with unnatural body
They are called the "Afflicted" metaclass.
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Re: Cursed should not start with unnatural body
Mandatory on all Cursed, then. Well, that makes sense as a way to do it - that's just not immediately obvious from an ignorant gamer's viewpoint like mine.