Debug Console: Blinky crash when inspecting .tmp values

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Hachem_Muche
Uruivellas
Posts: 744
Joined: Thu Nov 18, 2010 6:42 pm

Debug Console: Blinky crash when inspecting .tmp values

#1 Post by Hachem_Muche »

Trying to examine game.player.tmp when there are no temporary effects up results in a crash.

Dump (minimalist UI):

Code: Select all

Lua Error: /mod/class/uiset/Minimalist.lua:1224: attempt to index local 'e' (a nil value)
	At [C]:-1 __index
	At /mod/class/uiset/Minimalist.lua:1224 displayBuffs
	At /mod/class/uiset/Minimalist.lua:1809 display
	At /mod/class/Game.lua:1156 
Dump (classic UI, after hitting escape):

Code: Select all

Lua Error: /mod/class/PlayerDisplay.lua:426: attempt to index local 'e' (a nil value)
	At [C]:-1 __index
	At /mod/class/PlayerDisplay.lua:426 display
	At /mod/class/PlayerDisplay.lua:483 toScreen
	At /mod/class/uiset/Classic.lua:349 display
	At /mod/class/Game.lua:1156 
I haven't been able to duplicate the problem with function calls in the console.
Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

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