[b42] slowdown puzzle

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jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

[b42] slowdown puzzle

#1 Post by jenx »

I play the game regularly on my laptop. Then today, for no reason, the game takes forever to load after starting a new character. What would cause such a change? I haven't loaded any new software. Any clues? I've turned all the fancy graphics off and still it is SLOW.
MADNESS rocks

jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

Re: [b42] slowdown puzzle

#2 Post by jenx »

not sure if this helps. btw, the laptop is brand new, quad core intel, so no problems there:

[CPU] Detected 4 CPUs
OpenAL device available: DirectSound Default (default DirectSound Default)
OpenAL device available: WaveOut Default (default DirectSound Default)
OpenAL device available: No Output (default DirectSound Default)
Available video driver: windows
Available video driver: dummy
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: C:\Users\SBTC\Documents\tt\t-engine4-windows-1.0.0beta42\t-engine.exe
SelfExe gave us app directory of: C:\Users\SBTC\Documents\tt\t-engine4-windows-1.0.0beta42\
LuaVM: LuaJIT 2.0.0-beta8 x86
Creating particles thread 0
Creating particles thread 1
LuaVM: LuaJIT 2.0.0-beta8 x86
Creating particles thread 2
LuaVM: LuaJIT 2.0.0-beta8 x86
LuaVM: LuaJIT 2.0.0-beta8 x86
[DO RESIZE] 800x600 (0)
OpenGL max texture size: 8192
OpenGL max texture size: 8192
===fbo 1
Running lua loader code...
Reboot using te4 LATEST boot player false
[ENGINE LOADER] available from teae: te4-0.9.42
[ENGINE LOADER] found engines te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=42.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-0.9.42.teae" , } , } __byname={["te4-0.9.42"]=true , }
[ENGINE LOADER] looked in:
C:\Users\SBTC\\T-Engine\4.0
bootstrap
C:\Users\SBTC\Documents\tt\t-engine4-windows-1.0.0beta42\\game\thirdparty
C:\Users\SBTC\Documents\tt\t-engine4-windows-1.0.0beta42\\game
[ENGINE LOADER] sorted: te4 0 9 42
[ENGINE LOADER] loading engine: 0 9 42 te4
[ENGINE LOADER] using archived engine: /engines/te4-0.9.42.teae
Available resolutions: 1366x768x32
Available resolutions: 1360x768x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 640x480x32
Available resolutions: 640x400x32
Available resolutions: 512x384x32
Available resolutions: 400x300x32
Available resolutions: 320x240x32
Available resolutions: 320x200x32
Available resolutions: 1366x768x16
Available resolutions: 1360x768x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 640x480x16
Available resolutions: 640x400x16
Available resolutions: 512x384x16
Available resolutions: 400x300x16
Available resolutions: 320x240x16
Available resolutions: 320x200x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Switching resolution to 1024x600 1024 600 false
Setting resolution to 1024x600 (windowed)
[DO RESIZE] 1024x600 (0)
OpenGL max texture size: 8192
[RESOLUTION] changed to 1024 600 from 1024 600
Disabling FBO
Disabling Shaders
Creating profile thread
[PROFILE] mounted online on /current-profile
LuaVM: LuaJIT 2.0.0-beta8 x86
TE4Online starting...
[PROFILE] unmounted online from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[PROFILE] Thread connected to te4.org
[PROFILE] logged in! jenx
[PROFILE] Main thread got authed jenx
[ENGINE] Setting requested FPS to 5 (200 ms)
[ENGINE] Switching to turn based
Creating module boot-te4-0.9.42-nomusic.team :: (as dir) false :: (as team) 24
Module mismatch engine version boot-0.9.40 using engine te4-0.9.40
Loaded module definition for boot-0.9.40 using engine te4-0.9.40
Creating module data :: (as dir) false :: (as team) nil
Creating module example :: (as dir) true :: (as team) nil
Loaded module definition for example-1.0.0 using engine te4-0.9.42
Creating module example_realtime :: (as dir) true :: (as team) nil
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.42
Creating module mod :: (as dir) true :: (as team) nil
Loaded module definition for tome-0.9.42 using engine te4-0.9.42
Creating module tome-0.9.42-nomusic.team :: (as dir) false :: (as team) 20
[PROFILE] Pull socket connected to te4.org
[ONLINE PROFILE] reconnecting to channels
Loaded module definition for tome-0.9.42 using engine te4-0.9.42
tome boot
example tome
boot example
example_realtime boot
boot example_realtime
boot tome
example example_realtime
* Module: tome
** 0.9.42
** 0.9.42
* Module: boot
** 0.9.40
* Module: example
** 1.0.0
* Module: example_realtime
** 1.0.0
After fs.reset
[1] = {
[path] = C:\Users\SBTC\Documents\tt\t-engine4-windows-1.0.0beta42\\game\engines\te4-0.9.42.teae
}
[ENGINE] Switching to turn based
Loading savefile /save//
Loading savefile /save/player/
Make wait background texture 2 : 1024x600 (1024, 1024)
Using cached font /data/font/DroidSans.ttf 12
[ONLINE PROFILE] current character game did not tell us
[ENGINE] Switching to realtime, interval 125 ms
[MODULE LOADER] loading module T-Engine4 Main Menu [mod.load] :: nil nil
[GAMMA] Setting gamma correction using SDL 1.2
[ENGINE] Switching to turn based
[GAMMA] Setting gamma correction using SDL 1.2
[ONLINE PROFILE] current character Main Menu
MADNESS rocks

darkgod
Master of Eyal
Posts: 10750
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: [b42] slowdown puzzle

#3 Post by darkgod »

Added an addon ? tweaked tome code ?
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

Re: [b42] slowdown puzzle

#4 Post by jenx »

Yes, I didn't realise it causes such slowdowns
MADNESS rocks

Hunter
Uruivellas
Posts: 638
Joined: Tue Feb 17, 2004 4:43 pm

Re: [b42] slowdown puzzle

#5 Post by Hunter »

Activating anything after 3 add-ons slows loading down significantly for me. It doesn't seem to matter which three. Large, small, major, minor, three seems to be the magic number. So I can play a wight magebow with extra exotic weapons, but won't be able to wander an adventurer-free wilderness at that point unless I want to slow down the loading.

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