Return control to alchemist when golem is dazed

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

Moderator: Moderator

Post Reply
Message
Author
wobbly
Archmage
Posts: 400
Joined: Tue Jul 03, 2012 8:35 am

Return control to alchemist when golem is dazed

#1 Post by wobbly »

Pretty much as the tittle says. Today my golem was dazed & I had no chance to switch control back until he came out. Potentially quite dangerous to the main character.

peaceoutside
Halfling
Posts: 96
Joined: Tue Sep 11, 2012 10:21 pm
Location: Earth
Contact:

Re: Return control to alchemist when golem is dazed

#2 Post by peaceoutside »

I wouldn't mind that if in general effects like daze and sleep don't automatically take / skip turns for you.

I understand that there's generally nothing you can do at all while those effects are active, but I don't like five turns passing in less than a second, and me wondering what happened. Not big deal for me to just press the wait / skip turn button a few times.

Even if it was a non-default game option or something, I'd like that.

azrael
Thalore
Posts: 122
Joined: Fri Jun 08, 2012 12:18 am

Re: Return control to alchemist when golem is dazed

#3 Post by azrael »

I agree with that. It's kind of disconcerting to have an indeterminate number of turns just pass by, without knowledge of what happened in between. :|
Step One: Redux
Step Two: Paradox Clone
Step Three: Watch game go insane.

Post Reply