Ranged spells hitting twice

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Calabria
Cornac
Posts: 33
Joined: Mon Apr 23, 2012 11:50 am

Ranged spells hitting twice

#1 Post by Calabria »

The new code to make sure that projectiles can't be avoided by moving into them seems to now result in projectiles hitting twice when an enemy moves towards you as you fire a slow projectile at it. I think someone reported this on #tome for Chill of the Tomb, and I'm seeing it with Turn Back the Clock.

edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Re: Ranged spells hitting twice

#2 Post by edge2054 »

Turn Back the Clock can produce two projectiles naturally...

Are you seeing it with a talent level less then 4?

Calabria
Cornac
Posts: 33
Joined: Mon Apr 23, 2012 11:50 am

Re: Ranged spells hitting twice

#3 Post by Calabria »

Yes, this was with a beginning character, with talent level 1.

Dekar
Spiderkin
Posts: 559
Joined: Wed Jan 26, 2011 3:47 pm

Re: Ranged spells hitting twice

#4 Post by Dekar »

I brought it up and Yufra said he noticed something too.

Its easily reproduceable with Chill of the Tomb.

One of my own talents displayed double hit behaviour too ( as far as I could follow the heal numbers ), it was just a projectile that hits the first thing and then disappears.

Suslik
Spiderkin
Posts: 481
Joined: Wed Aug 22, 2012 4:41 pm

Re: Ranged spells hitting twice

#5 Post by Suslik »

Sometimes I got killed by somehow catching 2 skeleton archer arrows instead of one at the same time. Both projectiles deal exactly the same damage and usually result in death.

phantomglider
Archmage
Posts: 372
Joined: Fri Jan 20, 2012 12:13 am

Re: Ranged spells hitting twice

#6 Post by phantomglider »

This is really easy to see with Void Blast. The projectile is slow enough that you can cast it and then walk into it, and it will double hit you.
<Ferret> The Spellblaze was like a nuclear disaster apparently: ammo became the "real" currency.

cttw
Archmage
Posts: 394
Joined: Sat Oct 22, 2011 10:31 am

Re: Ranged spells hitting twice

#7 Post by cttw »

You can also see it with Doomed class Blast spell.

ohioastro
Wyrmic
Posts: 202
Joined: Thu Jan 20, 2011 4:32 am

Re: Ranged spells hitting twice

#8 Post by ohioastro »

My corruptor beams seem to be doing this as well.

Suslik
Spiderkin
Posts: 481
Joined: Wed Aug 22, 2012 4:41 pm

Re: Ranged spells hitting twice

#9 Post by Suslik »

bump. the issue is pretty intense and goes all the way. kills me every now and then by a double-crit spell/arrow.

XLambda
Wyrmic
Posts: 237
Joined: Wed Jan 25, 2012 5:39 pm

Re: Ranged spells hitting twice

#10 Post by XLambda »

Suslik wrote:bump. the issue is pretty intense and goes all the way. kills me every now and then by a double-crit spell/arrow.
Bumpity bump. This has killed several promising chars for me. :(

adarken
Posts: 4
Joined: Tue Sep 04, 2012 7:35 pm

Re: Ranged spells hitting twice

#11 Post by adarken »

Just spent the last hour getting frustrated over a bow ability I was making doing this, so I can confirm it too.

darkgod
Master of Eyal
Posts: 10750
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: Ranged spells hitting twice

#12 Post by darkgod »

fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

XLambda
Wyrmic
Posts: 237
Joined: Wed Jan 25, 2012 5:39 pm

Re: Ranged spells hitting twice

#13 Post by XLambda »

darkgod wrote:fixed
<lamejoke>
Thank God. erh... I mean, thank DarkGod. :lol:
</lamejoke>

Seriously, this bug has cost me a lot of chars. Great to see that it is finally fixed!

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