[b41] Traps run off of mind crit

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donkatsu
Uruivellas
Posts: 819
Joined: Mon Dec 12, 2011 4:33 pm

[b41] Traps run off of mind crit

#1 Post by donkatsu »

Not sure if it's just a display error or not, but some of the new traps seem to be running off of my mind crit.

edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Re: [b41] Traps run off of mind crit

#2 Post by edge2054 »

Do you have a defensive talent that's calling mindcrit when it's triggered?

donkatsu
Uruivellas
Posts: 819
Joined: Mon Dec 12, 2011 4:33 pm

Re: [b41] Traps run off of mind crit

#3 Post by donkatsu »

Oh, is it Resolve? I have Resolve.

edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Re: [b41] Traps run off of mind crit

#4 Post by edge2054 »

Yarrr!!

getResist = function(self, t) return self:mindCrit(self:combatTalentMindDamage(t, 10, 40)) end,

Though I spotted a bug with this which explains why the level up tootlip on this talent was changing every time I'd mouse over it ;)

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