Incoherent disruption shield behavior

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ghostbuster
Uruivellas
Posts: 617
Joined: Mon Oct 09, 2006 7:47 pm

Incoherent disruption shield behavior

#1 Post by ghostbuster »

I think there is a bug in the mana calculation of the new disruption shield talent

getManaRatio = function(self, t) return math.max(3 - self:combatTalentSpellDamage(t, 10, 200) / 100, 0.5) * (100 - util.bound(self:attr("shield_factor") or 0, 0, 70)) / 100 end,

The higher the talent and the spell power, the lower the amount of mana that is got from a damage point.
It was coherent when mana was absorbed, but now,there is absolutely no reason to increase the talent level.

darkgod
Master of Eyal
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Location: Angolwen
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Re: Incoherent disruption shield behavior

#2 Post by darkgod »

No why?
The higher level the less mana is generated, the longer the shield will hold.
It's a tradeoff, both high & low talent versions are useful, but in different ways
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

lukep
Sher'Tul Godslayer
Posts: 1712
Joined: Mon Mar 14, 2011 10:32 am
Location: Canada

Re: Incoherent disruption shield behavior

#3 Post by lukep »

I haven't tried it, but I would imagine that an archmage would have no problem draining mana quickly enough to overcome an enemy's damage output in most cases. (eg. deactivate a sustain for 100-250 mana, inferno for 100+, etc...)
Some of my tools for helping make talents:
Melee Talent Creator
Annotated Talent Code (incomplete)

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
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Re: Incoherent disruption shield behavior

#4 Post by darkgod »

We must not play the same archmages .. mine regularily keep getting hit for huge amounts :<
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

ghostbuster
Uruivellas
Posts: 617
Joined: Mon Oct 09, 2006 7:47 pm

Re: Incoherent disruption shield behavior

#5 Post by ghostbuster »

OK, I missed the fact that there is no time limit. The shield just breaks at 25% mana
So for the shield effect it is coherent.
For the regen effect, with just a one-point investment, it will be weaker (more precisely take much longer) for a high-level char than for a low level one... :(
Probably needs experiments to find the good balance.

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