Could darkgod, or someone, develop a ranking system for players, that averaged their points per character per campaign+difficulty+mode+addon, and which allowed users to filter on columns, such as class or race?
I'm not sure how you would eliminate cheating.
This would add a great dimension to the game.
tome ladder to rank player skill
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tome ladder to rank player skill
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- Sher'Tul
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Re: tome ladder to rank player skill
We've worked on this in the past and it has proven to be a very difficult thing to do unbiasedly.
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Final Master's Guide to the Arena
Edge: Final Master... official Tome 4 (thread) necromancer.
Zonk: I'd rather be sick than on fire! :D
Re: tome ladder to rank player skill
Is it worth trying again though?
It's a common feature in games with online days storage.
It's a common feature in games with online days storage.
MADNESS rocks
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- Sher'Tul
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Re: tome ladder to rank player skill
I honestly believe so, but like so many other accessory aspects of the game, it would require a decent amount of community backing and help to be done 'right'.
Final Master's Character Guides
Final Master's Guide to the Arena
Edge: Final Master... official Tome 4 (thread) necromancer.
Zonk: I'd rather be sick than on fire! :D
Final Master's Guide to the Arena
Edge: Final Master... official Tome 4 (thread) necromancer.
Zonk: I'd rather be sick than on fire! :D
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- Higher
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Re: tome ladder to rank player skill
The idea certainly seems worth merit, as it would be (greatly) fun. The Chat is already one of the best features of the game in many players' views, and friendly competition and bragging rights would be AWESOME.
No harm in brainstorming huh?
An extensive system could be put together that may or may not favor a few classes (though certainly some classes obviously would outrank others...) or we could have a much simpler (albeit less fun) system, where a monthly contest could take place where we nominate and then vote on the most powerful characters/players. It would also be a great way to get people to share build ideas and get good characters for new players to look at.
No harm in brainstorming huh?

Re: tome ladder to rank player skill
What would truly be cool is a multiplayer arena to battle in 

Re: tome ladder to rank player skill
I think the simplest approach is to make it achievement-based. Tracking game-wide statistics and using that to develop the score will probably always be abusable.
Sorry about all the parentheses (sometimes I like to clarify things).