[several beta ago-b38] Zone save per level is useless!

Where bugs go to lie down and rest

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onyhow
Thalore
Posts: 188
Joined: Sun Nov 07, 2010 7:50 am

[several beta ago-b38] Zone save per level is useless!

#1 Post by onyhow »

The option Zone save per level does absolutely nothing right now...I think it's supposed to make the game save at every level, but as of right now it's totally useless...it does nothing at all...

Is freaking irritated when the game crashed, got to reload, and have to refight the damn hard boss you just beat, and you're now dying continuously (damn you Borfast!)! Or just plain lose progress when the game just decide to go unresponsive when you're in level 9 of High Peak or something...
Why can't TOME 4 has a secret room where you can represent game bugs as, well, enemies you can crush like in Divine Divinity? That would be cool...

edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Re: [several beta ago-b38] Zone save per level is useless!

#2 Post by edge2054 »

Yeah, I ran into this recently as well.

If save per zone isn't a full game save then it needs to be renamed or worded more carefully so the player doesn't think it is. If it is a full game save then it's not doing its job.

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