[B38] Golem control bug on recalling out of the sand dungeon

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Vastin
Cornac
Posts: 34
Joined: Tue Mar 13, 2012 2:43 am

[B38] Golem control bug on recalling out of the sand dungeon

#1 Post by Vastin »

I recalled out of the sandworm dungeon with my alchemist a while after killing the boss.

When I appeared at the surface, I did not appear at the lair entrance, but inside the nearby mountain range.

Furthermore, I appeared in control of the golem rather than my character (which appeared in an adjacent tile), and was unable to switch control in any manner. Line of sight control break didn't work, nor could I enter any town/dungeon (golem not allowed).

I tried engaging wandering encounters in the hope of getting my character to appear, but any group that attempted to ambush my golem simply disappeared from the world map.

Save and reload did not resolve the bugged state, so this character appears to be done for.

kazak
Thalore
Posts: 174
Joined: Fri Mar 04, 2005 8:04 pm
Location: colorado

Re: [B38] Golem control bug on recalling out of the sand dun

#2 Post by kazak »

Yeah I've gotten that one, though it was in Trollmire I think. Ctrl-Alt-Delete to kill the process and then reload fixed it for me.

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