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.XX
PMM
.XX
. = Open space
X = Obstacle
P = Player
M = Monster
When monsters are melee'ing players at junctions similar to the one above they don't seem to move forward to allow their friends to surround the player. This makes chokepointing too easy. I suggest adding a random chance that the monster moves forward in these situations instead of attacking. If there already is some chance of this happening it really needs to be increased as I never see it happen.