Shadowstrike alteration

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lukep
Sher'Tul Godslayer
Posts: 1712
Joined: Mon Mar 14, 2011 10:32 am
Location: Canada

Shadowstrike alteration

#1 Post by lukep »

This addon changes Shadowstrike in several ways, to make it act more like a normal critical hit.

Shadowstrikes are altered to be able to:
- trigger Off Balance
- benefit from +critical damage multipliers, such as from Lethality, weapons of Ruin, or Dahktun's Gauntlets
- spells can trigger Corona and Blood Fury, as well as regaining mana from the Staff of Archmage Tarelion (?)

The description of Shadowstrike has not been updated. For example, a bonus crit damage of 30% will still show up as "doing 180% damage", even though it will do more than that in most cases.

Note: This addon overloads Combat.lua, which is very bad for compatibility. It will conflict with addons that change/add combat effects (eg. many new classes).

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Some of my tools for helping make talents:
Melee Talent Creator
Annotated Talent Code (incomplete)

marchewka
Thalore
Posts: 156
Joined: Thu Dec 30, 2010 9:52 am

Re: Shadowstrike alteration

#2 Post by marchewka »

Oh my, this should enter the main code base!

MisiuPysiu
Archmage
Posts: 379
Joined: Tue Nov 11, 2003 10:54 am
Location: Wroclaw/Poland

Re: Shadowstrike alteration

#3 Post by MisiuPysiu »

Hey,

Will this addon work with b38 if I change the ini.lua file config?

lukep
Sher'Tul Godslayer
Posts: 1712
Joined: Mon Mar 14, 2011 10:32 am
Location: Canada

Re: Shadowstrike alteration

#4 Post by lukep »

Almost certainly not, as I overloaded the entire Combat.lua file. I'll update this to b38 when it comes out for mac, but if you want this functionality, it is quite easy to copy/paste the altered critical hit code into a copy of b38's Combat.lua file, and use that instead (I'm just hesitant to do it myself, due to the difficulty in testing for bugs).
Some of my tools for helping make talents:
Melee Talent Creator
Annotated Talent Code (incomplete)

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