Slingers: what do you hold in your off hand?

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Jigokuro
Wayist
Posts: 24
Joined: Wed Jan 11, 2012 1:01 am

Slingers: what do you hold in your off hand?

#1 Post by Jigokuro »

Typically a dagger, I imagine, but within them what do you go for? I've got the Unerring Scalpel currently, just makes me never miss. Thinking of switching to an 'of ruin' for +crit chance and damage though. (Ideally I'd get a Quick though, haven't found yet...)
Beyond daggers shields are an option, but are they worth the 3 generic talent points for what they can give? I dislikes their fatigue looking first, but now seeing relaxed shot a higher levels I think it might be irrelevant.
Oh, and is there an advantage to nothing (i.e. a penalty to using the offhand)?

Grillkick
Halfling
Posts: 100
Joined: Wed Jan 26, 2011 1:42 am

Re: Slingers: what do you hold in your off hand?

#2 Post by Grillkick »

I'm not sure if you really want me to post that here.
<_<

Jigokuro
Wayist
Posts: 24
Joined: Wed Jan 11, 2012 1:01 am

Re: Slingers: what do you hold in your off hand?

#3 Post by Jigokuro »

^Hardy har har.

But seriously, if nothing else the last line is a serious question.

Other news: found a quick dagger of ruin, so perfect.

Final Master
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Re: Slingers: what do you hold in your off hand?

#4 Post by Final Master »

A shield, like you are supposed to use.
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faustgeist
Halfling
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Re: Slingers: what do you hold in your off hand?

#5 Post by faustgeist »

Interesting... I don't envisioned slingers as a shield class. Most imagery I have for them is from the classical Roman period; light armor, fast & very dangerous... ala David & Goliath.

Using a sling is a one handed operation.. but loading it for every shot takes two hands. No shield can accommodate that, except... a rapier buckler?

Cheers,
~R
Last edited by faustgeist on Sun Feb 12, 2012 11:01 pm, edited 1 time in total.

bricks
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Re: Slingers: what do you hold in your off hand?

#6 Post by bricks »

Sling + dagger is supposed to be a great combo for rogues. For the actual Archer class I'm not sure what is intended, since you can get Dirty Fighting (I think?) but no Lethality.
Sorry about all the parentheses (sometimes I like to clarify things).

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