Funny you should mention stairscumming and mob scumming, since these are things which were specifically removed from ToME4 to make it more fun to play. Removing boring options = fun. Lots of people moaned before these changes were made of course, but I don't see anyone moaning about them any more. An important analogy there :PDevorius wrote:How about making these restrictions optional. Just like many roguelikes that give you option to enable/disable stairscumming, mob scumming, plus a number of other gameplay mechanics thus allowing everyone to play the way they enjoy the most from casual to hardcore. Tome used to offer many of these options... I power game myself, but I also enjoy experimenting with different playstyles. Just because the loudest voices tend to be the most picky, doesn't mean their particular view should limit others.
Eh? This is a roguelike - randomness is worshipped! And the whole topic of the thread is about adding replayability, with randomness being one of the best tools to achieve that.Fela wrote:Fighting all the t1 bosses takes a small bit of randomness from the game regarding low level artifacts and IMO less randomness is a good thing.
Personally I'd like to see new zones for every class to go alongside restricted zones for each race. With some of the other unique starts it would mean a nice level of variety to every combo. I'll make a new thread for suggestions...