[b36]No Necromantic Aura

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Rectifier
Archmage
Posts: 386
Joined: Mon Aug 29, 2011 8:06 am

[b36]No Necromantic Aura

#1 Post by Rectifier »

Started my first necromancer after unlocking it earlier today to raise an army of minions...but I can't do it!

It appears to happen because the Aura is considered part of the pre-allocated points, but then you can't allocate anything into aura, so then no aura for you!

Steps to Reproduce:
1. In the game options, turn off pre-allocated points.
2. Earn the necromancer unlock.
3. Create a new necromancer.

Fela
Wyrmic
Posts: 279
Joined: Sun Aug 29, 2010 5:23 pm
Location: Hessen, Germany

Re: [b36]No Necromantic Aura

#2 Post by Fela »

1. and 2. are interchangeable, though. :)

I'm not sure if the necromancer is worth the hassle though, for me anyway.
Sure, that army is strong - i usually hunted adventurer parties instead of vice versa :) - but traps are a major PITA, as are some areas like rhaloren camp and a certain hidden dungeon, where you lose those minions faster than you can raise them.

But eating a trap 4 times because every single one of your morons (fits better than minions, imo :)) insists he just NEEDs to step RIGHT THERE, that's really the main spoiler of that class for me.

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
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Re: [b36]No Necromantic Aura

#3 Post by darkgod »

fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Rectifier
Archmage
Posts: 386
Joined: Mon Aug 29, 2011 8:06 am

Re: [b36]No Necromantic Aura

#4 Post by Rectifier »

Thanks dg, it isn't an issue for people who have played necros, it just took me by surprise, and I know most people don't like such surprises.

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