
Exploration goes MUCH faster and the enjoyable, quality time part of the game has increased dramatically.

Some suggestions for further improvements:
1. Make the key for activation a single keystroke. Not a combination like shift+a. Auto-explore deserves to be used constantly and pressing two keys is awkward. I know you can change the keys but in order to give a good impression, especially to new players who is trying out the game to see if they like it, auto-explore should be easy to use from the start.
2. A function used constantly should also be very easy to use if playing only with the mouse. Fortunately mouse gestures are already implemented and works extremely well with auto-explore. Can also be combined with resting. Like "U" to rest and then "D" to auto-explore and you will never again die due to forgetting to rest! Personally I think something like the should be implemented as mouse gestures from the beginning and pointed out to new players.
3. Auto-explore moves very fast at least on my computer, So fast that I am somewhat disoriented when it stops and it is usually not immediately clear what caused the stop. The dust trail is helpful in showing from which direction I arrived. In order to pinpoint the location of what caused the stop the location of the disturbance could be briefly marked. For example, the background tile could blink by changing the color to white a few times quickly. Thus, if a monster is causing the stop the background tile of the monster will blink a few times. If a trap or an item is causing the stop then the player's background tile will blink. Say as long as the dust trail remains.