Debugging mode?

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spiralrazor
Thalore
Posts: 151
Joined: Mon Oct 24, 2011 8:05 pm

Debugging mode?

#1 Post by spiralrazor »

Ive entered the cheat = true into the CFG file in the appropriate spot, and the game shows reboot option on start up, however pressing Cntl-L from inside the game gives me an error code and doesnt access the LUA prompt.


Any ideas?

much obliged~

yufra
Perspiring Physicist
Posts: 1332
Joined: Tue Jul 13, 2010 2:53 pm

Re: Debugging mode?

#2 Post by yufra »

Can you post the actual Lua error? Thanks.
<DarkGod> lets say it's intended

spiralrazor
Thalore
Posts: 151
Joined: Mon Oct 24, 2011 8:05 pm

Re: Debugging mode?

#3 Post by spiralrazor »

LUA error:engine/dialog.lua:172:bad argument


any ideas? Happens on left control + L

yufra
Perspiring Physicist
Posts: 1332
Joined: Tue Jul 13, 2010 2:53 pm

Re: Debugging mode?

#4 Post by yufra »

spiralrazor wrote:LUA error:engine/dialog.lua:172:bad argument


any ideas? Happens on left control + L
Can you post the entire stacktrace and confirm that you are using an unmodified version of ToME b34? The specific line that you mentioned isn't terribly informative:

Code: Select all

	self.display_x = math.floor(x or (game.w - self.w) / 2)
<DarkGod> lets say it's intended

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