Sound Effects
Moderator: Moderator
Re: Sound Effects
Not really no :/
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
Yet another lightning strike. See if this one is better suited.
- Attachments
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- Lightning Strike 1 b.rar
- (21.3 KiB) Downloaded 296 times
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
Will work on some different "miss' swooshes and some various "hits" next.
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
Shame. I'm a 2d digital artist by trade. i was pondering on trying to have a poke at animating those.darkgod wrote:Not really no :/
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
Yes well, I'm not doing ALL of these from scratch but the one's I am altering and cutting up are open source and i have changed them so much that they don't sound much like the originals. Pretty much all the animal sounds I did myself along with the magic ones (among others). There's some great user made sounds out there if you know where to look. I've done quite a few mod projects and what not plus I have played in bands for many years and that made me pretty proficient with sound editing and things.bricks wrote:True that! I'm excited to see how this all works together. I have some talent at programming, but sounds and music have always been beyond my talents. The few times I've bother to add sound to my projects, I'm always thrilled at how much more responsive and real it feels.Grey wrote:This is some pretty amazing productivity, Elvisman2001
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
Note To Self:
Rats, Skeletons, and Snakes.
Also, Stuff being equipped and unequipped in inventory.
Rats, Skeletons, and Snakes.
Also, Stuff being equipped and unequipped in inventory.
Re: Sound Effects
Wow, you're a machine elvisman.
Re: Sound Effects
Yeah 
For the next ones, please only use mono, not stereo since placing a stereo sound in a 2D/3D space doesnt make much sense (and OpenAL does not support it)

For the next ones, please only use mono, not stereo since placing a stereo sound in a 2D/3D space doesnt make much sense (and OpenAL does not support it)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
Are you converting them somehow?darkgod wrote:Yeah
For the next ones, please only use mono, not stereo since placing a stereo sound in a 2D/3D space doesnt make much sense (and OpenAL does not support it)
Re: Sound Effects
Yeah there are only a few in stereo, I'm audacity'ing them
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
Ok. my bad. I should have thought about that.
I think there are more in stereo than you are noticing at the moment.
I think there are more in stereo than you are noticing at the moment.
Re: Sound Effects
I converted them all dont worry 

[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
