Temporary talents icons

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marvalis
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Re: Temporary talents icons

#16 Post by marvalis »

I tried to do something for saturation, but I am not all to happy with it.
runicsaturation.png
runicsaturation.png (2.91 KiB) Viewed 2194 times
infusionsaturation.png
infusionsaturation.png (2.95 KiB) Viewed 2194 times

edge2054
Retired Ninja
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Joined: Fri May 28, 2010 4:38 pm

Re: Temporary talents icons

#17 Post by edge2054 »

Really nice work :) I think Darkgod's going to be impressed when he gets back :)

marvalis
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Re: Temporary talents icons

#18 Post by marvalis »

cripplingpoison.png
cripplingpoison.png (2.14 KiB) Viewed 2190 times
insidiouspoison.png
insidiouspoison.png (1.73 KiB) Viewed 2190 times
numbingpoison.png
numbingpoison.png (2.3 KiB) Viewed 2190 times
Ugh I just realized these already exist, someone did not update the spreadsheet. Or maybe I didn't look properly...
Last edited by marvalis on Sat Sep 24, 2011 11:16 pm, edited 1 time in total.

edge2054
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Re: Temporary talents icons

#19 Post by edge2054 »

Sorry, I may have missed others too :( I tried to be thorough when I went through them. (note I didn't do any, I just put in ones for talents where I saw overlap).

marvalis
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Re: Temporary talents icons

#20 Post by marvalis »

There are so freakishly many, doesn't surprise me you might have missed some.
spydricpoison.png
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Frenzy already exists in gfx/talents/frenzy.png, but here is one anyway:
frenzy.png
frenzy.png (1.86 KiB) Viewed 2186 times
increase all stats
all_stat.png
all_stat.png (3.07 KiB) Viewed 2186 times
Last edited by marvalis on Sun Sep 25, 2011 2:15 am, edited 1 time in total.

marvalis
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Re: Temporary talents icons

#21 Post by marvalis »

bane_blindness.png
bane_blindness.png (4.14 KiB) Viewed 2185 times
bane_confusion.png
bane_confusion.png (4.71 KiB) Viewed 2185 times
Here is a picture of the phoenix egg, I hope it is somewhat clear.. might have to redo this xD.
phoenix_egg.png
phoenix_egg.png (4.62 KiB) Viewed 2182 times
Btw what is this used for? Afaik know this is not in the game?

marvalis
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Re: Temporary talents icons

#22 Post by marvalis »

recolor from 'talents/stalk.png'
stalk.png is for 'you are stalking target'
stalked.png for 'you are being stalked'
stalked.png
stalked.png (3.14 KiB) Viewed 2182 times
Also, I have a feeling I am working in the wrong format? I'm doing 48x48.

marvalis
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Re: Temporary talents icons

#23 Post by marvalis »

madness_confused.png
madness_confused.png (5.58 KiB) Viewed 2180 times
madness_slowed.png
madness_slowed.png (4.62 KiB) Viewed 2180 times
madness_stunned is actually madness_paralysed! I already made a picture then I had to make another one because I used stun instead of paralyze!
gloom_weakness.png
gloom_weakness.png (2.98 KiB) Viewed 2179 times
Last edited by marvalis on Sun Sep 25, 2011 1:36 am, edited 1 time in total.

marvalis
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Re: Temporary talents icons

#24 Post by marvalis »

So I made paralyze, even if it is not used, and then made madness_stunned and other effects based on paralyze.
paralyzed.png
paralyzed.png (2.71 KiB) Viewed 2179 times
madness_stunned.png
madness_stunned.png (4.16 KiB) Viewed 2179 times
Last edited by marvalis on Sun Sep 25, 2011 2:17 am, edited 1 time in total.

marvalis
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Re: Temporary talents icons

#25 Post by marvalis »

gloom_stunned.png
gloom_stunned.png (3.8 KiB) Viewed 2179 times
gloom_slow.png
gloom_slow.png (4.25 KiB) Viewed 2179 times
gloom_confused.png
gloom_confused.png (4.99 KiB) Viewed 2179 times

marvalis
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Re: Temporary talents icons

#26 Post by marvalis »

Not to glowy, I hope :3 (wel maybe just a little bit :3)
increased_life2.png
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Psionic bind says repeatedly that it 'immobilizes', but it causes paralyze:

Code: Select all

newEffect{
	name = "PSIONIC_BIND",
	desc = "Immobilized",
	long_desc = function(self, eff) return "Immobilized by telekinetic forces." end,
		eff.tmpid = self:addTemporaryValue("paralyzed", 1)
}
So I did a recolor of paralyze:
psionic_bind.png
psionic_bind.png (2.82 KiB) Viewed 2175 times
hurricane.png
hurricane.png (6.87 KiB) Viewed 2173 times
Last edited by marvalis on Sun Sep 25, 2011 7:39 pm, edited 1 time in total.

marvalis
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Re: Temporary talents icons

#27 Post by marvalis »

mighty_blows.png
mighty_blows.png (3.26 KiB) Viewed 2172 times
I went a bit crazy with the manaworm, you can just use the original one.
manaworm_original.png
manaworm_original.png (7.73 KiB) Viewed 2168 times
manaworm.png
manaworm.png (8.5 KiB) Viewed 2168 times

marvalis
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Re: Temporary talents icons

#28 Post by marvalis »

44 bottles of beer on the wall!

Grey
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Re: Temporary talents icons

#29 Post by Grey »

Some great stuff here marvalis - puts our work on the talent icons to shame! I think they're meant to be 64 x 64 though.
http://www.gamesofgrey.com - My own T-Engine games!
Roguelike Radio - A podcast about roguelikes

marvalis
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Re: Temporary talents icons

#30 Post by marvalis »

I hope this is not to fluorescent. Since the pictures from http://imgur.com/a/KBQkz are 48x48 pixels, I have both this format and I resized it to 64x64.
recall48x48.png
recall48x48.png (1.71 KiB) Viewed 2152 times
recall64x64.png
recall64x64.png (4.12 KiB) Viewed 2152 times
Having more options is always good, so here is a slightly desaturated version:
recalling64x64alternative.png
recalling64x64alternative.png (4.2 KiB) Viewed 2150 times

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