Item activation bug (SVN)

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edge2054
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Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Item activation bug (SVN)

#1 Post by edge2054 »

When attempting to use an item that doesn't have enough power to activate you get a lua error.

Code: Select all

stack traceback:
	/mod/class/Object.lua: in function 'use'
	/mod/class/Player.lua:810: in function </mod/class/Player.lua:801>
Lua Error: /mod/class/Player.lua:841: /mod/class/Object.lua:89: attempt to index local 'ret' (a nil value)
	At [C]:-1 
	At [C]:-1 error
	At /mod/class/Player.lua:841 action
	At /engine/dialogs/ShowEquipInven.lua:172 use
	At /engine/dialogs/ShowEquipInven.lua:55 fct
	At /engine/ui/ListColumns.lua:259 onUse
	At /engine/ui/ListColumns.lua:187 fct
	At /engine/Mouse.lua:48 receiveMouse
	At /engine/Mouse.lua:76 delegate
	At /engine/ui/Dialog.lua:511 mouseEvent
	At /engine/ui/Dialog.lua:302 fct
	At /engine/Mouse.lua:48 

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
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Re: Item activation bug (SVN)

#2 Post by darkgod »

fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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