The corpses of Dead Gods

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

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Sirrocco
Sher'Tul
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Joined: Fri Apr 23, 2010 4:56 am

The corpses of Dead Gods

#1 Post by Sirrocco »

I have to say, I love the one line from that alchemist in Last Hope - and I'd love to see it worked into the history and gameplay of Maj'Eyal a little more thoroughly. After all, we don't have gods now, but why *not* include gods from long ago, now long since dead. The world has certainly seen a decent number of catastrophes that might have done them in.

I figure, if you want to really work the idea, you could pretty easily get a power source and a dungeon out of it. The power source is all about drawing off the power of dead divinities (they may be dead, but there's still *something* there) and the dungeon is the actual corpse of a dead god, hidden away somewhere, filled with monsters that have powers of that power source. Completing the dungeon unlocks the first class from the power source.

Of course, that draws in the question of how a character like this might play. How would their base resource act, and so forth. I have a personal fondness for the D&D Binder class, but I feel like TOME deserves something a bit more original.

Edit: Ack. Brain. This should obviously be in Ideas.

darkgod
Master of Eyal
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Joined: Wed Jul 24, 2002 9:26 pm
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Re: The corpses of Dead Gods

#2 Post by darkgod »

There are indeed dead gods, but they are unknown to just about everybody.
Even people that know that Sher'Tuls are real are not always aware gods even existed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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