Digging Daikara

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martinuzz
Archmage
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Digging Daikara

#1 Post by martinuzz »

As I cannot imagine this being intentional, I'll post this in bug reports.

Daikara walls are undiggable, while there are many mobs that pass through walls there.

I just had to say byebye to my Frost Treads, and another 30-ish pieces of gold/loot, dropped by Harkor Zun and it's fragments, as I cannot reach them.

Hedrachi
Uruivellas
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Re: Digging Daikara

#2 Post by Hedrachi »

http://forums.te4.org/viewtopic.php?f=41&t=27286

Something new that was added for b29 or b30. Not sure if I like it, especially when loot appears in the "mountain chain" tiles.

But basically, regular mountains are diggable, mountain chains are not.
Having satellite internet is a lot like relying on the processes described in those RFC's for your internet. Except, instead of needing to worry about statues interrupting your connection, this time you worry about the weather. I have satellite internet. Fun, no?

Hedrachi
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Re: Digging Daikara

#3 Post by Hedrachi »

Sorry for double post, screenie of mountain chain in TP2.
Lack of mouse cursor due to using software cursor (hardware cursor is invisible at all times, this one only in screenies, heh)
Lack of mouse cursor due to using software cursor (hardware cursor is invisible at all times, this one only in screenies, heh)
tome-3.9.33-1315956400.jpg (89.56 KiB) Viewed 1962 times
Having satellite internet is a lot like relying on the processes described in those RFC's for your internet. Except, instead of needing to worry about statues interrupting your connection, this time you worry about the weather. I have satellite internet. Fun, no?

tiger_eye
Perspiring Physicist
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Re: Digging Daikara

#4 Post by tiger_eye »

I have encountered this one time: on a level in Daikara that includes Burb's "Snow Giant Camp" vault. I haven't seen "Mountain Chain" tiles in any other non-worldmap level.

grimwerk
Cornac
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Joined: Tue Feb 01, 2011 10:28 pm

Re: Digging Daikara

#5 Post by grimwerk »

When you successfully dig a square in Daikara, the adjacent mountain squares sometimes toggle between rocky mountain (diggable) and mountain chain (undiggable).

So gold or items atop a mountain chain square can sometimes be accessed by clearing adjacent tiles.

Zonk
Sher'Tul
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Re: Digging Daikara

#6 Post by Zonk »

Also, when you try to dig an undiggable square, why not make it stop after 1 turn or even simpy not let you? Would save just a bit of time.
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Hedrachi
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Re: Digging Daikara

#7 Post by Hedrachi »

Playthrough with a berserker, the only mountain chain-free levels were Daikara 5 and Rift-Daikara. This only started up after Shockbolt's tiles became the default tileset... there any way for tiles to determine what gets plunked down?
Having satellite internet is a lot like relying on the processes described in those RFC's for your internet. Except, instead of needing to worry about statues interrupting your connection, this time you worry about the weather. I have satellite internet. Fun, no?

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