Hi. I had been playing for a while and then quit with CTRL-X
Back at the main menu I select High Scores
That cause this quite funky effect of LUA error alert boxescoming from the centre of the screen.
As more came it slowed down and eventually stopped. CPU was at 50% (its dual core so I assume that means one CPU at 100%).
Screenshot here: http://k.min.us/iAhruNMSDys2b.png
Logile here: http://www.mediafire.com/file/rrh6totke ... op-log.zip
[b32] Infinite lua error hang
Moderator: Moderator
Re: [b32] Infinite lua error hang
Temporary fix: disable fbo
In your home/t-engine/4.0/settings/ edit/create the file fbo_active.cfg
inside put:
In your home/t-engine/4.0/settings/ edit/create the file fbo_active.cfg
inside put:
Code: Select all
fbo_active = false
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: [b32] Infinite lua error hang
This fixes the bug, where the game will hang at starting up, as reported in the other thread, as well
Re: [b32] Infinite lua error hang
right posted in the wrong thread sorry
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: [b32] Infinite lua error hang
The highscores work for me if I disable the moving gameplay menu background before going into highscores.
Re: [b32] Infinite lua error hang
But does it apply to this one too?darkgod wrote:right posted in the wrong thread sorry
This is consistently reproducable for me.
Yep, this workaround works for me too.Dougiegee wrote:The highscores work for me if I disable the moving gameplay menu background before going into highscores.