E: Round two! A longsword hovering between steel and d-steel quality. Might be able to code this one myself after ripping off some code from other items

Code: Select all
Agrimley's Raucous Rockcutter
newEntity{ base = "BASE_LONGSWORD",
name = "Agrimley's Raucous Rockcutter", define_as = "SINGING_SWORD"
unided_name = "a noisey longsword", unique = true,
level_range = {15, 30},
require = { stat = { str=16 }, },
rarity = 200
cost = 100,
material_level = 2,
combat = {
dam = 20,
apr = 3,
physcrit = 3,
dammod = {str=1.1},
},
10% chance on hit, not strike, to call:
20%, war (booms out a confusing echo), shattering (lets rip a vicious roar), battle shout (hollers an uplifting yell), battle cry (shrieks a demoralizing cry)
10% 'sing' (lets slip a dirty limerick, bolts out an old folktune, mutters nonsense words, hums a distracting melody)
5% howl (lets loose primal howl), blood spray (emits a disgusting cough)
or
90% chance to sing, then 10% chance to do above, with howl and blood spray at 10%.
Talents called probably low tlvl, 1-2 or thereabouts. Base stats to include either physical pen or +damage versus constructs, with either silence resistance... or vulnerability. Maybe some +str, +will, and minor fire/cold/acid/lightning (alchie bomb) resistance. Also needs a desc, hum.