Small Call Shadows changes

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bricks
Sher'Tul
Posts: 1262
Joined: Mon Jun 13, 2011 4:10 pm

Small Call Shadows changes

#1 Post by bricks »

Currently, leveling up as a Doomed with Call Shadows sustained causes the sustained skill to be un/reactivated. This is really bad when you have active shades, since it will kill all of them and you'll have to use a ton of hate just to get your shades back up. It's a real pain in the arena. Could Call Shadows be marked as a sustain that doesn't get recast when leveling up?

Second (and much less important), the off points (2/5 and 4/5) for Call Shadows currently do nothing, if I'm not mistaken. It'd be nice if they at least gave some small benefit, like reducing the Hate cost per shade by 0.1.
Sorry about all the parentheses (sometimes I like to clarify things).

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