i downloaded toMe and when i start it t-engine's screen "frees"
i waited half hour and nothing happen. i tried diffirent versions of toME and it didn't help me at all!
is this normal bug or do i have so old computer that i need some drivers on some like that
ps. as you can see. i am very bad in "english" because i am from Finland
You dont need anything special if you took the windows version.
Can you check in the install folder there should be a te4_log.txt file, please show me what's in there
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
I seem to have the same issue here. When I try to start the game via t-engine.exe (Win XP, SP3), t-engine opens up a new screen as it should, and the mouses pointer changes as well.
The screen in itself is just a screen capture of whatever was "under it" when it was opened. Since that didn't make sense even to me, I'll try again:P
The opened screen in my instance shows a screen capture of the games folder, and a bit of a desktop. I can move it around, make it full screen and back, to no avail.
Same show with the earlier version, and also with or without music versions.
My log shows:
[CPU] Detected 2 CPUs
OpenAL device available: DirectSound Default (default Generic Hardware)
OpenAL device available: WaveOut Default (default Generic Hardware)
OpenAL device available: No Output (default Generic Hardware)
OpenAL device available: Generic Hardware (default Generic Hardware)
OpenAL device available: Generic Software (default Generic Hardware)
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: C:\Documents and Settings\Mikko\Työpöytä\t-engine4-windows-1.0.0beta31\t-engine.exe
SelfExe gave us app directory of: C:\Documents and Settings\Mikko\Työpöytä\t-engine4-windows-1.0.0beta31\
Creating particles thread 0
OpenGL max texture size: 8192
OpenGL max texture size: 8192
Running lua loader code...
resize 1680 x 1024
OpenGL max texture size: 8192
So basically everything goes smoothly until the code should run?