No Orb of Scrying on birth
Moderator: Moderator
No Orb of Scrying on birth
Starting at svn r3804 (adding moddable tiles to Birther), the Orb of Scrying is no longer in inventory at birth.
-
- Sher'Tul
- Posts: 1022
- Joined: Fri May 21, 2010 8:16 pm
- Location: Inside the minds of all
- Contact:
Re: No Orb of Scrying on birth
What exactly did you edit for one?
And, are you trying to play an undead or yeek? If so, they don't get the orb anyway.
And, are you trying to play an undead or yeek? If so, they don't get the orb anyway.
Final Master's Character Guides
Final Master's Guide to the Arena
Edge: Final Master... official Tome 4 (thread) necromancer.
Zonk: I'd rather be sick than on fire! :D
Final Master's Guide to the Arena
Edge: Final Master... official Tome 4 (thread) necromancer.
Zonk: I'd rather be sick than on fire! :D
Re: No Orb of Scrying on birth
Problem appears with Halfling Fighter -- haven't tried with any other race or class yet.
When I updated my SVN to the latest version (r3822) and started a new character, it didn't have the Orb of Scrying. I bisected
back through the SVN versions to find out where the behavior changed. In r3803, the Orb is in inventory at birth. In r3804, the Orb is not in inventory.
I thought it might have something to do with the new code in tome/dialogs/Birther.lua on line 54, where only objects with a rarity are copied into obj_list_by_name, and the Orb of Scrying doesn't have a rarity (in quest-artifacts.lua). I tried both adding a rarity to the Orb and hard-coding Birther.lua to make sure the Orb would be in obj_list_by_name. Neither of those worked.
Now I'm guessing it might have something to do with the "self.actor.inven = {}" in fakeEquip, but I haven't tried any changes on that yet.
If it makes any difference, I'm compiling and running on Ubuntu 10.10 (Lucid Lynx).
When I updated my SVN to the latest version (r3822) and started a new character, it didn't have the Orb of Scrying. I bisected
back through the SVN versions to find out where the behavior changed. In r3803, the Orb is in inventory at birth. In r3804, the Orb is not in inventory.
I thought it might have something to do with the new code in tome/dialogs/Birther.lua on line 54, where only objects with a rarity are copied into obj_list_by_name, and the Orb of Scrying doesn't have a rarity (in quest-artifacts.lua). I tried both adding a rarity to the Orb and hard-coding Birther.lua to make sure the Orb would be in obj_list_by_name. Neither of those worked.
Now I'm guessing it might have something to do with the "self.actor.inven = {}" in fakeEquip, but I haven't tried any changes on that yet.
If it makes any difference, I'm compiling and running on Ubuntu 10.10 (Lucid Lynx).
Re: No Orb of Scrying on birth
Yeah I'm investigating this thing too 

[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: No Orb of Scrying on birth
Just grabbed svn r3823. Cloning the player for generating the birth display is an excellent solution. Thanks, DarkGod!
Now, back to wonderful time-wasting!
Now, back to wonderful time-wasting!
Re: No Orb of Scrying on birth

[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
