The thing is, while the jelly is more important to summoners overall, definitely (since it's their source of combat equilibrium recovery), I don't think it'd be very useful for your first four levels, since your initial summons are so cheap. I mean, I'd use it, sure, but I don't feel that I'd really need it, while the turtle's ability to distract enemies is a major lifesaver.lukep wrote:Turtle I don't have very strong feelings on whether it should be tier 1 or tier 2, and I found jellies much more useful as soon as I had them unlocked (thus their placement in tier 1) I assume that people want the tree unlocked by default as well. Also, it does gain the ability to damage when upgraded. As for disabling instead, sounds as good, but not necessarily better of an idea.
EDIT: Wait, holy-- I didn't notice this!
IMHO the Jelly absolutely can't be in a locked tree; it's basically essential to summoners as they are now. Summoning (control) would make a lot more sense for their second locked tree... having Summon Control and Resilience in separate locked trees would be annoying, but having the Jelly in a locked tree doesn't seem feasible to me unless the class gets another way to recover Equilibrium in combat.EDIT: for locked/unlocked trees, Utility and Augmentation would be locked, the others would be unlocked