Negative stamina regen
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				complexityQuantifier
 - Higher
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Negative stamina regen
[svn] I'm playing a Dwarf Berserker, and Bloodbath + Blood Frenzy suffer a lot from the negative stamina regen problems.  Blood Frenzy gives me a total of -3 stamina regen per turn, and then level 5 Bloodbath makes it -7.  Paying a cost each turn shouldn't be handled the same as regeneration.
			
			
									
									
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				Final Master
 - Sher'Tul
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Re: Negative stamina regen
Why not?  That's how negative life regen works. Although, I do have to say, that it doesn't look like it is calculating properly.
			
			
									
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Edge: Final Master... official Tome 4 (thread) necromancer.
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Re: Negative stamina regen
I think that the point was that "beneficial" effects (Bloodbath) should not have negative effects (losing stamina more rapidly)
			
			
									
									
						Re: Negative stamina regen
Yeah, -3 * 2.4 (the multiplier at 5/5 Bloodbath) = -7.2, what he's getting there. Should tell the game to add the bloodbath multiplier to stamina regen before anything that drops stamina regen like Shattering Impact or Blood Frenzy.