Random Char Name Generator

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

Moderator: Moderator

Post Reply
Message
Author
bio_hazard
Wyrmic
Posts: 233
Joined: Thu Dec 20, 2007 12:08 am
Location: California

Random Char Name Generator

#1 Post by bio_hazard »

Sometimes my own creativity fails me- how about a random name button on new char start-up?

Final Master
Sher'Tul
Posts: 1022
Joined: Fri May 21, 2010 8:16 pm
Location: Inside the minds of all
Contact:

Re: Random Char Name Generator

#2 Post by Final Master »

If you can start to suggest a horde of names, set up in a distributitive manner between sexes [starting] and then perhaps races; that would go a long way to helping get that implimented.
Final Master's Character Guides
Final Master's Guide to the Arena
Edge: Final Master... official Tome 4 (thread) necromancer.
Zonk: I'd rather be sick than on fire! :D

tiger_eye
Perspiring Physicist
Posts: 889
Joined: Thu Feb 17, 2011 5:20 am

Re: Random Char Name Generator

#3 Post by tiger_eye »

Final Master wrote:If you can start to suggest a horde of names, set up in a distributitive manner between sexes [starting] and then perhaps races; that would go a long way to helping get that implimented.
None of that work is necessary, FinalMaster. T-Engine already has a name generator with many predefined phonemes. If a name comes up that you don't like for your character's sex, race, or class, then you can simply generate another name. The more people who ask for this feature, then the more likely it will be implemented sooner rather than later. For example, I also requested this feature here:

http://forums.te4.org/viewtopic.php?f=39&t=25554

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: Random Char Name Generator

#4 Post by darkgod »

Yeah this is planned but it requires more than it seems.
To make it work you need to not forget that the char name is responsible for detecting quickbirthing.

So to make this work I would need to make a sort of local characters vault so you either select to start the game with a "premade" from the vault or make your own (which is certainly not a bad feature)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Grey
Loremaster
Posts: 3517
Joined: Thu Sep 23, 2010 10:18 pm
Location: London, England
Contact:

Re: Random Char Name Generator

#5 Post by Grey »

I think anyone going for a random name should automatically be excluded from quickbirthing.
http://www.gamesofgrey.com - My own T-Engine games!
Roguelike Radio - A podcast about roguelikes

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: Random Char Name Generator

#6 Post by darkgod »

Yes, but the code that activates quickbirth requires name first :)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Grey
Loremaster
Posts: 3517
Joined: Thu Sep 23, 2010 10:18 pm
Location: London, England
Contact:

Re: Random Char Name Generator

#7 Post by Grey »

So add a new noquickbirth flag, which is an option for all players and is auto-set when clicking the random name button. Change the quickbirth code to check for the flag first.

Or am I oversimplifying horribly?
http://www.gamesofgrey.com - My own T-Engine games!
Roguelike Radio - A podcast about roguelikes

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: Random Char Name Generator

#8 Post by darkgod »

I'm afraid so :/
ANyway I'm redoing birth code now
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Post Reply