Actually, I can see how this could be a problem for ranged classes or talent-happy melee classes. Personally, my character just walked over and moved into the boss, thus initiating conversation instead of attacking. So...
...Give the boss an emote! heh, i know some people don't like excessive emotes, but this one would make it clear that he's not going to immediately attack you (even if he's unhappy that you're there).
Also, the money orb thing has been addressed in svn, I believe.
Ok I'll bite - what do i have to do to unlock the brawler?
Moderator: Moderator
Re: Ok I'll bite - what do i have to do to unlock the brawle
Ow. Note to self, edge's "next beta" comment means b25. Stinking RNG gave me a rogue with a poisonous dagger of daylight, followed by a copperhead, followed by a fiery orc wyrmic. Thankfully, the orc kinda made a beeline for the real me and not the slave, and I was able to get a dozen or so free hits before getting the orc pissed off at my already half-dead slave and turning him into a crispy critter with one fiery breath. Just the one regen infusion wasn't enough, even with pillardance.
Re: Ok I'll bite - what do i have to do to unlock the brawle
I meant b24 but I think a typo or something prevented the second infusion from being applied 

Re: Ok I'll bite - what do i have to do to unlock the brawle
Maybe I should give a tactical border of an other color to non-hostile bosses ?
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: Ok I'll bite - what do i have to do to unlock the brawle
Or a confirmation box before targeting a non-hostile target (like the one for targeting yourself). Some way to prevent it from popping up more then once would need to be added though (maybe a check if the target is targeting the player or something).