Phantom summon that won't go away

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Harmless
Cornac
Posts: 34
Joined: Sun Aug 16, 2009 4:40 pm

Phantom summon that won't go away

#1 Post by Harmless »

I'm playing a summoner, currently level 32. I have a level 28 hydra with 37% hp that refuses to go away. It isn't actually there on screen fighting, it's just taking up a summon slot. It's not a huge deal for now as I haven't needed the 4th slot it's eating up, but I'm just waiting til I do need it and it causes my death. I can't switch spots or explode it as they both seem to require on screen targeting. I did die once and it came back with me. Is there any way to get rid of it?
Thanks in advance,
Harmless

Harmless
Cornac
Posts: 34
Joined: Sun Aug 16, 2009 4:40 pm

Re: Phantom summon that won't go away

#2 Post by Harmless »

Well, problem solved I guess.

Poor Silk met his demise in orc caves, thus ending the phantom hydra's existence.

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