World encounter terrain

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Susramanian
Spiderkin
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World encounter terrain

#1 Post by Susramanian »

Let's have some more variation in the type of terrain that gets generated when we get jumped by something in the world map. Ideally, the terrain would be dependent on the terrain we were standing on in the world map when the encounter occurred.

yufra
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Re: World encounter terrain

#2 Post by yufra »

This already happens to some extent... run over by the SWL and get ambushed there. What type of variation did you have in mind, though?
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Final Master
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Re: World encounter terrain

#3 Post by Final Master »

Probably, because the ambush maps are so small, having about 20 different maps for each terrain type wouldn't be too bad, keeps a bit of the monotinous out of it.
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Mushroomhermit
Thalore
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Re: World encounter terrain

#4 Post by Mushroomhermit »

That could also reduce the chances of *LOL 3 corrupters and a high pyromancer in LOS and my teleport rune doesn't work because the map is too small* which is, inarguably, a good thing.
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