Random thought for reavers.
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- Thalore
- Posts: 159
- Joined: Wed Jul 07, 2010 4:11 pm
- Location: The Intardnet
Random thought for reavers.
Might be cool if curses shared a cooldown but were instant use. I'd use them a lot more that way and it would add some depth to have to choose between buffing your damage, nerfing your target's damage or blocking some of their healing. Also, a way to spread curses would be handy as they're only really worth the vim cost against bosses with large hp pools or very high resistances.
darkgod wrote:dixed
Re: Random thought for reavers.
From what I hear, no one ever uses them because they kind of suck.
Re: Random thought for reavers.
?
On my RIP Corruptor I was throwing curse of death at things like there is no tomorrow and awaited eagerly curse of vulnerability..
On my RIP Corruptor I was throwing curse of death at things like there is no tomorrow and awaited eagerly curse of vulnerability..
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: Random thought for reavers.
Death and vulnerability are both excellent. Death actually does very impressive damage once it's maxed out and you get the spellpower rolling -- the healing thing is just a bonus, really. Vuln knocks a tremendous amount of resist off things once you've got your spellpower up. I've had the enemy drop my resist all by 46% before -- and if the mobs can do you, the player can do it better.
Impotence can even be useful occasionally, though it's not something you'd willingly put more than one point into.
The curse spread idea might be interesting, though. I'd be willing to sacrifice the hex tree (which is 'kinda sucky') for an advanced curse manipulation tree.
Impotence can even be useful occasionally, though it's not something you'd willingly put more than one point into.
The curse spread idea might be interesting, though. I'd be willing to sacrifice the hex tree (which is 'kinda sucky') for an advanced curse manipulation tree.
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- Thalore
- Posts: 159
- Joined: Wed Jul 07, 2010 4:11 pm
- Location: The Intardnet
Re: Random thought for reavers.
Yeah, Impotence could use a buff and Defenselessness needs a total overhaul. I still think a shared cooldown and instant usage time would make me use curses a lot more often and given how few useful generic talents reavers have, I'm sure I would still put points in more than one.
Random thought for a replacement for Defenselessness
-Curse of Ineptitude-
Increases the cooldown of all abilities by 3+skill level for 10 turns
I think a curse manipulation tree would be pretty awesome. I'll see if I can't come up with something.
Random thought for a replacement for Defenselessness
-Curse of Ineptitude-
Increases the cooldown of all abilities by 3+skill level for 10 turns
I think a curse manipulation tree would be pretty awesome. I'll see if I can't come up with something.
darkgod wrote:dixed