For "weak" classes like shadowblade there is a huge gap in difficulty between final battle and the rest of the game. What I suggest is give them chance to level up a little after resurrection: On death in final battle, if spare lives available Edolian give an option to be thrown back at high peak bottom but:
1. Player level cap raised by 2 each death
2. monsters level of high peak raised by 10 each death
Final battle for weaker calsses
Moderator: Moderator
Re: Final battle for weaker calsses
Its much better to tune 12 classes so that they all have some kind of winning strategy than it is to tune the final battle per class. If players as an aggregate cannot find a winning strategy (either at or even before the final battle), then this is a measure that the class needs work... In fact the only measure that a class needs work.
shooth
shooth
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Re: Final battle for weaker calsses
The end-fight is a step-up in difficulty for all classes, even the stronger classes face a challenge there.
There are some preparations that can be done for that fight that make much easier, even more so in b21. That is spoiling though.
There are some preparations that can be done for that fight that make much easier, even more so in b21. That is spoiling though.