Code: Select all
25 frames in 1.005 seconds = 24.8756 FPS (31 keyframes)
10 ticks in 52.064 seconds = 0.192071 TPS
26 frames in 1.034 seconds = 25.1451 FPS (32 keyframes)
============================== TACTICAL AI ghoulking
24 frames in 1.006 seconds = 23.8569 FPS (29 keyframes)
Lua Error: /data/damage_types.lua:1085: attempt to index local 'target' (a nil value)
At [C]:-1
At /data/damage_types.lua:1085 projector
At /engine/Map.lua:847 processEffects
At /mod/class/Game.lua:713 onTurn
At /engine/GameEnergyBased.lua:95 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:635
---------------- Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[Identify] temporal elven-wood staff true
[Identify] steady yew longbow true
[Identify] icy yew arrow true
[Identify] hardened leather sling true
[Identify] yew staff of might true
[LOG] There is more than one object lying here.
[PROJECTOR] starting dam 19.134319661481
[PROJECTOR] after difficulty dam 19.134319661481
[PROJECTOR] res 5 0.95 on dam 19.134319661481
[PROJECTOR] after resists dam 18.177603678407
[PROJECTOR] final dam 18.177603678407
[LOG] Gigantic gravity worm hits Calcium for #aaaaaa#18.18 physical damage#LAST#.
checkHit 28 87.694152227852
=> chance to hit 0
[LOG] Calcium resists!
Lua Error: /data/damage_types.lua:1085: attempt to index local 'target' (a nil value)
At [C]:-1
At /data/damage_types.lua:1085 projector
At /engine/Map.lua:847 processEffects
At /mod/class/Game.lua:713 onTurn
At /engine/GameEnergyBased.lua:95 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:635
---------------- Stack Dump ----------------
--------------- Stack Dump Finished ---------------
============================== TACTICAL AI ghoulking
23 frames in 1.035 seconds = 22.2222 FPS (29 keyframes)
Lua Error: /data/damage_types.lua:1085: attempt to index local 'target' (a nil value)
At [C]:-1
At /data/damage_types.lua:1085 projector
At /engine/Map.lua:847 processEffects
At /mod/class/Game.lua:713 onTurn
At /engine/GameEnergyBased.lua:95 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/cla