I think that there is an extra divide by 100 in the item identity for the suffix `of ruin`. I may be wrong, of course, but it does seem ridiculously small.
{) flaming dwarven-steel greatsword of ruin (39-62.4 power, 2 apr)
Type: weapon / greatsword
39 Power [Range 1.60] (+120% Strength), 0 Attack, 2 Armor Penetration, Crit 3%
Damage type: physical
Damage on strike(melee): 18 fire.
When wielded/worn:
Attack 0, Armor Penetration 6, Physical Crit 8%, Physical power 0
Increases stats: 5 Strength.
Increases critical damage modifier: +0.13%.
Physical Crit 8%
Dropped by The Master
Predawn
[beta 20b] Unusually low modifier
Moderator: Moderator
Re: [beta 20b] Unusually low modifier
There were some issues a while back with x100 multipliers being on some formulas and not in others and some items/egos got lost in there.
/data/general/objects/egos line 239
combat_critical_power = resolvers.mbonus_material(10, 10, function(e, v) v=v/100 return v * 200, v end),
/data/general/objects/egos line 239
combat_critical_power = resolvers.mbonus_material(10, 10, function(e, v) v=v/100 return v * 200, v end),
Re: [beta 20b] Unusually low modifier
fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
