[svn2691] Segmentation fault after entering Angolwen

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yufra
Perspiring Physicist
Posts: 1332
Joined: Tue Jul 13, 2010 2:53 pm

[svn2691] Segmentation fault after entering Angolwen

#1 Post by yufra »

I think this must be some way of DG telling me to get coding... now I did update the executable/Lua from an older save so that could be it I suppose. I thought talent IDs updated fine, though.

Code: Select all

============================== TACTICAL AI	Linaniil, Supreme Archmage of Angolwen
Lua Error: /mod/ai//tactical.lua:13: attempt to index local 't' (a nil value)
	At [C]:-1 
	At /mod/ai//tactical.lua:13 
	At (tail call):-1 
	At /mod/ai//tactical.lua:190 
	At (tail call):-1 
	At (tail call):-1 
	At /mod/class/NPC.lua:47 act
	At /engine/GameEnergyBased.lua:73 tick
	At /engine/GameTurnBased.lua:44 tick
	At /mod/class/Game.lua:635 
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
 ----------------  Stack Dump ----------------
Segmentation fault
<DarkGod> lets say it's intended

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