NPCs need to be a lot more permissive about you hitting them

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eronarn
Thalore
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NPCs need to be a lot more permissive about you hitting them

#1 Post by eronarn »

The status quo on this is astoundingly frustrating. I'm doing the final fight right now and Aeryn attacked me with an AOE spell. She had Empathic Hex on her, which made me do a fraction of her damage back to her - and this was enough to set her hostile.

This isn't an isolated case, either, as knockbacks are similar. It's particularly bad when using Unseen Force because the knockbacks hit a random enemy in a random direction.

darkgod
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Re: NPCs need to be a lot more permissive about you hitting

#2 Post by darkgod »

Well it really depends on which NPC.
In aeryn case I agree yes
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eronarn
Thalore
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Re: NPCs need to be a lot more permissive about you hitting

#3 Post by eronarn »

I don't think any quest-related NPC should go hostile if you hit them while fighting something else on screen.

Grey
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Re: NPCs need to be a lot more permissive about you hitting

#4 Post by Grey »

Or if the fools wander into your AoE DoT attacks of their own dumb accord...
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Gwai
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Re: NPCs need to be a lot more permissive about you hitting

#5 Post by Gwai »

I don't know, I might be pissed if you hit me even if it were my fault. Perhaps some NPCs could be more pissy than others? That would be funny.

Graziel
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Re: NPCs need to be a lot more permissive about you hitting

#6 Post by Graziel »

you could use already implemented system of factions like each 5% of hp damage dealt gives -15 to personal relation
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