[B18] Anorthil Shadow Blast text incorrect?

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ravilyn
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Joined: Thu Nov 25, 2010 2:34 am

[B18] Anorthil Shadow Blast text incorrect?

#1 Post by ravilyn »

The Shadow Blast spell for the Anorthil class may be either bugged in execution, or bugged in text description.

At 5/5 (6.5 effective) the text claims, 8.93 darkness damage and 56.85 darkness per turn for 8 turns.

However using it against a monster with no noted darkness resist does, 136.48 for the initial hit, then an immediate 136.48 for the DOT tick, following turns will repeat the DoT.

Granted some of the damage is boosted from Magic (82)/Spellpower (96), but even when it was a low level with low stats, it seemed to indicate a much lower damage output than the actual output.

Is this the intent? because the description makes it sound useless, but after testing it, I found it to be a decent ranged offensive AE spell for this class. It may be a bit strong in its current form, however if it did as little as the description indicates, then I don't think it'd be worth it other than a bridge to the next ability.

I think the description might need to be recoded so it gives the user a better idea of what to expect.

edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Re: [B18] Anorthil Shadow Blast text incorrect?

#2 Post by edge2054 »

It's a bug. It should be doing the lesser amount on the spot.

Line 76 should be this instead of t.getDamage(self, t)

Code: Select all

DamageType.DARKNESS, t.getDamageOnSpot(self, t),
On a side note the non-nuke part of this spell is the same as Corrossive Vapour so it's a CV with an extra damage component which is really pretty awesome in my opinion.

darkgod
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Re: [B18] Anorthil Shadow Blast text incorrect?

#3 Post by darkgod »

done
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
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edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Re: [B18] Anorthil Shadow Blast text incorrect?

#4 Post by edge2054 »

Meh.. another one in this same talent but in the description.

Line 89 should be

Code: Select all

local damage = t.getDamage(self, t)

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