[1.7.6] Freezing upon loading into saved game
Posted: Thu Aug 08, 2024 2:15 pm
It all started with the game freezing while loading into a zone. At first I thought these freezes were random but I've now managed to narrow it down to loading into Derth. Logs show no LUA errors as the application simply freezes. Though they all show that the freeze happens upon loading and playing music. Disabling sounds makes the freezes more sporadic but they still happen. I also have 10 .dmp files that all points towards OpenAL.dll being a likely culprit.
PC Specs are
PC Specs are
- Windows 10
- AMD 5800X3D
- Radeon 6900XT
Code: Select all
KEY_VALUES_STRING: 1
Key : Analysis.CPU.mSec
Value: 1578
Key : Analysis.Elapsed.mSec
Value: 1603
Key : Analysis.IO.Other.Mb
Value: 0
Key : Analysis.IO.Read.Mb
Value: 0
Key : Analysis.IO.Write.Mb
Value: 0
Key : Analysis.Init.CPU.mSec
Value: 202
Key : Analysis.Init.Elapsed.mSec
Value: 5409
Key : Analysis.Memory.CommitPeak.Mb
Value: 96
Key : Failure.Bucket
Value: FATAL_APP_EXIT_40000015_OpenAL32.dll!Unknown
Key : Failure.Hash
Value: {faa0f703-1a1c-e2e0-9999-b718cdb6192c}
Key : Timeline.OS.Boot.DeltaSec
Value: 175275
Key : Timeline.Process.Start.DeltaSec
Value: 27
Key : WER.OS.Branch
Value: vb_release
Key : WER.OS.Version
Value: 10.0.19041.1
Key : WER.Process.Version
Value: 1.0.0.0
FILE_IN_CAB: t-engine.exe.13968.dmp
NTGLOBALFLAG: 0
APPLICATION_VERIFIER_FLAGS: 0
CONTEXT: (.ecxr)
eax=00000000 ebx=00adfaac ecx=76cfc06d edx=fc06d76c esi=00adfb40 edi=00adfaac
eip=6917081a esp=00adfb20 ebp=00adfb84 iopl=0 nv up ei pl nz na po nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00200202
OpenAL32!alcCaptureOpenDevice+0x7b6aa:
6917081a c7042402000000 mov dword ptr [esp],2 ss:002b:00adfb20=6917081a
Resetting default scope
EXCEPTION_RECORD: (.exr -1)
ExceptionAddress: 6917081a (OpenAL32!alcCaptureOpenDevice+0x0007b6aa)
ExceptionCode: 40000015
ExceptionFlags: 00000000
NumberParameters: 0
PROCESS_NAME: t-engine.exe
ERROR_CODE: (NTSTATUS) 0x40000015 - {Fatal Application Exit} %hs
EXCEPTION_CODE_STR: 40000015
IP_ON_STACK:
+0
00adfbdc 60 pushad
FRAME_ONE_INVALID: 1
STACK_TEXT:
WARNING: Stack unwind information not available. Following frames may be wrong.
00adfb84 00adfbdc 00adfca4 6916e3d0 00adfbb0 OpenAL32!alcCaptureOpenDevice+0x7b6aa
00adfbd0 6916e3d5 00adfb94 00adfc60 69210ad1 0xadfbdc
00adfc80 690ca6e6 00adfc14 00000000 02445f7c OpenAL32!alcCaptureOpenDevice+0x79265
00000000 00000000 00000000 00000000 00000000 OpenAL32!alBufferStorageSOFT+0x986
SYMBOL_NAME: openal32+7b6aa
MODULE_NAME: OpenAL32
IMAGE_NAME: OpenAL32.dll
STACK_COMMAND: dt ntdll!LdrpLastDllInitializer BaseDllName ; dt ntdll!LdrpFailureData ; ~0s; .ecxr ; kb
FAILURE_BUCKET_ID: FATAL_APP_EXIT_40000015_OpenAL32.dll!Unknown
OS_VERSION: 10.0.19041.1
BUILDLAB_STR: vb_release
OSPLATFORM_TYPE: x86
OSNAME: Windows 10
IMAGE_VERSION: 1.20.1.0
FAILURE_ID_HASH: {faa0f703-1a1c-e2e0-9999-b718cdb6192c}
Followup: MachineOwner
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