1.7.4 - moving causes error
Posted: Tue Oct 18, 2022 1:01 am
Hi,
I'm on windows 10 and I've validated my game files via Steam. Upon creating any new character (doesn't matter - tried multiple random combinations) and then attempting to move, my character will move as intended, then this pops:
Lua Error: /hooks/marson-awol/load.lua:195: attempt to index global 'io' (a nil value)
At [C]:-1 __index
At /hooks/marson-awol/load.lua:195
At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
At /mod/class/Actor.lua:1513 move
At /mod/class/Player.lua:320 move
At /engine/interface/PlayerRun.lua:136 runStep
At /engine/interface/PlayerRun.lua:106 runFollow
At /engine/interface/PlayerMouse.lua:87 mouseMove
At /engine/interface/PlayerMouse.lua:141 mouseHandleDefault
At /mod/class/Game.lua:2702 fct
At /engine/Mouse.lua:71
Lua Error: /hooks/marson-awol/load.lua:195: attempt to index global 'io' (a nil value)
At [C]:-1 __index
At /hooks/marson-awol/load.lua:195
At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
At /mod/class/Actor.lua:1513 move
At /mod/class/Player.lua:320 move
At /engine/interface/PlayerRun.lua:136 runStep
At /mod/class/Player.lua:419 act
At /engine/GameEnergyBased.lua:129 tickLevel
At /engine/GameEnergyBased.lua:64 tick
At /engine/GameTurnBased.lua:51 tick
At /mod/class/Game.lua:1582
The second error block repeats until I close the game. Hoping this is an easy one.
I'm on windows 10 and I've validated my game files via Steam. Upon creating any new character (doesn't matter - tried multiple random combinations) and then attempting to move, my character will move as intended, then this pops:
Lua Error: /hooks/marson-awol/load.lua:195: attempt to index global 'io' (a nil value)
At [C]:-1 __index
At /hooks/marson-awol/load.lua:195
At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
At /mod/class/Actor.lua:1513 move
At /mod/class/Player.lua:320 move
At /engine/interface/PlayerRun.lua:136 runStep
At /engine/interface/PlayerRun.lua:106 runFollow
At /engine/interface/PlayerMouse.lua:87 mouseMove
At /engine/interface/PlayerMouse.lua:141 mouseHandleDefault
At /mod/class/Game.lua:2702 fct
At /engine/Mouse.lua:71
Lua Error: /hooks/marson-awol/load.lua:195: attempt to index global 'io' (a nil value)
At [C]:-1 __index
At /hooks/marson-awol/load.lua:195
At [string "return function(l, self, data) local ok=false..."]:1 triggerHook
At /mod/class/Actor.lua:1513 move
At /mod/class/Player.lua:320 move
At /engine/interface/PlayerRun.lua:136 runStep
At /mod/class/Player.lua:419 act
At /engine/GameEnergyBased.lua:129 tickLevel
At /engine/GameEnergyBased.lua:64 tick
At /engine/GameTurnBased.lua:51 tick
At /mod/class/Game.lua:1582
The second error block repeats until I close the game. Hoping this is an easy one.