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[1.7.4] Obliterating Smash armor reduction

Posted: Thu Jul 22, 2021 7:39 am
by Horken
With level 5 obliterating smash should reduce armor, but you need a level larger than 5:

if self:getTalentLevel(t) > 5 then
target:setEffect(target.EFF_SUNDER_ARMOUR, 5, {apply_power=self:combatPhysicalpower(),src=self, power= t.getSunder(self, t)})
end

Irrelevant for Doombringers, but for a Wanderer with an talent efficiency with 1.0 this bonus is unobtainable without spending a category point.