Typos (1.6beta and onwards)

Make all T-Engine/ToME 4 bug reports here

Moderator: Moderator

Post Reply
Message
Author
orange<
Higher
Posts: 64
Joined: Sat Mar 23, 2013 11:54 am
Contact:

Typos (1.6beta and onwards)

#1 Post by orange< »

For typos, spellings, grammar, inaccuracies and even inconsistencies!

It is very helpful if you can include the name of the offending skill/lore/item/tooltip and suggest a change.

Previous thread: http://forums.te4.org/viewtopic.php?f=42&t=45527
Issues from the previous thread have been (or are being tackled, in the case of the DLCs).
If an existing issue persists in 1.6beta and later releases please re-report it.

nsrr
Sher'Tul
Posts: 1042
Joined: Mon Sep 21, 2015 8:45 pm
Location: Middle of Nowhere

Re: Typos (1.6beta and onwards)

#2 Post by nsrr »

[Virulent Disease]
"Whenever you dealt..." to "Whenever you deal..."

nsrr
Sher'Tul
Posts: 1042
Joined: Mon Sep 21, 2015 8:45 pm
Location: Middle of Nowhere

Re: Typos (1.6beta and onwards)

#3 Post by nsrr »

I'm not sure if this would be better placed in bugs since I think a little mild re-coding should go with it, or here because the issue is mostly a description inaccuracy.

[Searing Light]
"... a spot on the ground ..."
to
" a radius 1 area on the ground ..."

The talent now leaves a radius one light damage area effect, instead of a single tile. Casting this on a foe that is adjacent to you now presents a risk to yourself, and the player should be aware of that. Additionally, I think it would be good if the targeting was revised to display the radius of the area it will affect.

orange<
Higher
Posts: 64
Joined: Sat Mar 23, 2013 11:54 am
Contact:

Re: Typos (1.6beta and onwards)

#4 Post by orange< »

Agreed.
Thank you, nsrr.

andersmj
Wayist
Posts: 26
Joined: Tue Feb 20, 2018 10:53 pm

Re: Typos (1.6beta and onwards)

#5 Post by andersmj »

1.6 Beta: Wild-gift / Call of the wild - Meditation
Equilibrium regeneration referred to both as negative and positive values:
"While meditating, you regenerate -x equilibrium..."
"Also, any time you are resting... you regenerate x equilibrium per turn."

Psitticine
Yeek
Posts: 10
Joined: Wed Nov 30, 2011 3:27 pm

Re: Typos (1.6beta and onwards)

#6 Post by Psitticine »

Wild-gifts / Storm drake aspect / Tornado says "for up to 20 turns" in the first sentence but "will last for 10 turns" in the third-to-last sentence.

Moasseman
Wyrmic
Posts: 246
Joined: Thu Sep 26, 2019 4:32 pm

Re: Typos (1.6beta and onwards)

#7 Post by Moasseman »

Grisly Constitution (Ogre) talent says it reduces accuracy, physical power, spell power and mind power + reduces all damage procs from your weapons

but the debuff for it when moused over only specifies reduced physical power, spell power, mind power + reduces damage procs from your offhand weapon

-----------------------------

The "spell disruption" ego on weapons says "10% chance to fail spells and 10% chance to remove magical sustains per turn, stacking up-to 5 times"

However, the sustain removal part of the tooltip is apparently wrong and isn't up-to 50% chance

nsrr
Sher'Tul
Posts: 1042
Joined: Mon Sep 21, 2015 8:45 pm
Location: Middle of Nowhere

Re: Typos (1.6beta and onwards)

#8 Post by nsrr »

Rush (once again) requires an enemy target. While there is a message that will pop up in the log if you target an empty tile, the talent description hasn't been changed. I suggest something like the following:
From:
"Rush toward a target spot with incredible speed.If the spot is reached and occupied, you will perform a free melee attack against the target there. This attack does 120% weapon damage and can daze the target for 3 turns if it hits.
You must rush from at least 2 tiles away."

to:
"Rush toward a target enemy with incredible speed, and make an attack for 120% weapon damage which can daze the target for 3 turns if it hits.
You must rush from at least 2 tiles away."

Moasseman
Wyrmic
Posts: 246
Joined: Thu Sep 26, 2019 4:32 pm

Re: Typos (1.6beta and onwards)

#9 Post by Moasseman »

Anorithil's "Divine Glyphs" description reads ""Up to 3 times pers turn.."

------------

Level 42 pop-up says "You have achieved level 30 and gained a prodigy point!"

Kureyn
Low Yeek
Posts: 9
Joined: Sat Jan 12, 2013 1:01 am

Re: Typos (1.6beta and onwards)

#10 Post by Kureyn »

[Technique / Two-Handed Assault]
The final skill is named Execution but refers to itself as Execute in its description.

Taronimo
Low Yeek
Posts: 7
Joined: Fri Oct 04, 2019 7:55 pm

Re: Typos (1.6beta and onwards)

#11 Post by Taronimo »

Heyhey,
over the last days and weeks testing, i found a few things:

[Cursed / Endless Hunt]
The Stalk skill says, that its increasing accuracy, melee damage and hate/turn. But the buff you get if you stalk someone says its increases attack, melee damage and hate/turn.

[Spell / Air]
The damage part of the descriptions from Lighning, Chain Lightning and Thunderstorm says:
x to y damage (z average)
It should say
x to y lightning damage (z average)

[Spell / Storm] and [Wild-Gift / Storm Drake Aspect]
The damage part of the descriptions from Nova, Shock, Hurricane and Lightning Breath says:
x to y lightning damage
To be inline with Spell / Air it should say
x to y lightning damage (z average)

orange<
Higher
Posts: 64
Joined: Sat Mar 23, 2013 11:54 am
Contact:

Re: Typos (1.6beta and onwards)

#12 Post by orange< »

All reports above addressed (except NSRR's searing light report, which is being dealt with separately)

Moasseman
Wyrmic
Posts: 246
Joined: Thu Sep 26, 2019 4:32 pm

Re: Typos (1.6beta and onwards)

#13 Post by Moasseman »

The new "portal vault" portals are named "Malevolant portal" instead of "Malevolent portal"
Friendly Neighbourhood Moderator, moan at me for a teleport if ya get stuck.

Jurriaan
Wyrmic
Posts: 222
Joined: Mon Mar 25, 2013 9:39 am

Re: Typos (1.6beta and onwards)

#14 Post by Jurriaan »

Ring of the War Master:

Talent Category Bonus: +0.30 Technique

Technique should be Combat Techniques.

And I seem to remember I saw some geat than mentioned 'this can critical'

Moasseman
Wyrmic
Posts: 246
Joined: Thu Sep 26, 2019 4:32 pm

Re: Typos (1.6beta and onwards)

#15 Post by Moasseman »

Jurriaan wrote:Ring of the War Master:

Talent Category Bonus: +0.30 Technique

Technique should be Combat Techniques.
It gives +0.30 mastery to all "Technique" categories, not just to "Combat Techniques"
Friendly Neighbourhood Moderator, moan at me for a teleport if ya get stuck.

Post Reply