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[1.7.3] Take Down doesn't check if user can move

Posted: Sun Jun 06, 2021 10:50 am
by trungaczne
Take down rightfully should check if user is pinned (like Rush) when targetting a distant enemies but it doesn't. For example applying Frozen Feet on an enemy grappler and putting some distance between you and them is pointless.

Re: [1.7.3] Take Down doesn't check if user can move

Posted: Mon Jun 07, 2021 9:09 pm
by nsrr