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1.72 loot gets stuck in walls after fearscaping

Posted: Sun Jan 10, 2021 8:02 pm
by Infinitum
Killed the mummy lord in the Elven Ruins (roguelike nightmare, lvl 37 prior to going east). Didn't get the loot. Figured his remains exited in a sealed off area of the tomb, so started digging. They eventually turned up ~40 tiles inside a solid wall in the upper left portion of the map nowhere near any open areas, about half a screen from the edge of the map.

Also, the layout algorithm for the ruins themselves seems kind of funky; there's jumbled diggable/non-diggable walls everywhere and due to the high loot in the area the player is encouraged to dig/tp randomly to find the hidden spots. Ugh.

Re: 1.72 loot gets stuck in walls after fearscaping

Posted: Tue Jan 12, 2021 7:59 pm
by GlassGo
Yeah, loot could be placed in solid wall, hapens often in EoR campaign, in Gates of Morning on lower floors.