[1.7.2] Arcane items working with antimagic from inventory
Posted: Fri Dec 11, 2020 12:55 am
Title was too short to fully explain what I mean, but basically when antimagic, you can use arcane items that are useable from inventory with this bug, even though you can't normally. I'm talking about items like Burning Star, Rod of Entropy and Gwai's Burninator(might be some others but that's the only ones that come to mind).
Basically if you use the m key menu(ability list menu) and use the activeable shortcuts there(the ones that look like green necklaces or whatever), they bypass the check. You can put these on your bars and they'll work fine. If you try to put the items directly on your bar or use them from the use menu/inventory, they'll return the proper "you can't use this because it's arcane" error thing.
Basically if you use the m key menu(ability list menu) and use the activeable shortcuts there(the ones that look like green necklaces or whatever), they bypass the check. You can put these on your bars and they'll work fine. If you try to put the items directly on your bar or use them from the use menu/inventory, they'll return the proper "you can't use this because it's arcane" error thing.