Stuck on 100% load screen
Posted: Tue Nov 03, 2020 9:57 pm
Character: IHUGAME
Class: Berserker
Level: 45
Using rod to go back to fortress
Any way my last area could get rolled back or anything to free up the character? Only reason I care is it's already 45. If it was ~25 I wouldn't be bummed.
Error:
return d [string "d={}..."]:729: unexpected symbol near '='
Lua Error: /engine/class.lua:484: bad argument #1 to 'setfenv' (number expected, got nil)
At [C]:-1
At [C]:-1 setfenv
At /engine/class.lua:484 deserialize
At /engine/class.lua:502 load
At /engine/Savefile.lua:477 loadObject
At [string "d={}..."]:3779 deserialize
At /engine/class.lua:502 load
At /engine/Savefile.lua:477 loadObject
At [string "d={}..."]:7369 deserialize
At /engine/class.lua:502 load
At /engine/Savefile.lua:477 loadObject
At [string "d={}..."]:361 deserialize
At /engine/class.lua:502 load
At /engine/Savefile.lua:477 loadObject
At [string "d={}..."]:232 deserialize
At /engine/class.lua:502 load
At /engine/Savefile.lua:477 loadObject
At [string "d={}..."]:157 deserialize
At /engine/class.lua:502 load
At /engine/Savefile.lua:477 loadReal
At /engine/Savefile.lua:559 loadGame
At /engine/Module.lua:1107 instanciate
At /engine/utils.lua:2952 showMainMenu
At /engine/init.lua:207
At [C]:-1 dofile
At /loader/init.lua:217
Class: Berserker
Level: 45
Using rod to go back to fortress
Any way my last area could get rolled back or anything to free up the character? Only reason I care is it's already 45. If it was ~25 I wouldn't be bummed.
Error:
return d [string "d={}..."]:729: unexpected symbol near '='
Lua Error: /engine/class.lua:484: bad argument #1 to 'setfenv' (number expected, got nil)
At [C]:-1
At [C]:-1 setfenv
At /engine/class.lua:484 deserialize
At /engine/class.lua:502 load
At /engine/Savefile.lua:477 loadObject
At [string "d={}..."]:3779 deserialize
At /engine/class.lua:502 load
At /engine/Savefile.lua:477 loadObject
At [string "d={}..."]:7369 deserialize
At /engine/class.lua:502 load
At /engine/Savefile.lua:477 loadObject
At [string "d={}..."]:361 deserialize
At /engine/class.lua:502 load
At /engine/Savefile.lua:477 loadObject
At [string "d={}..."]:232 deserialize
At /engine/class.lua:502 load
At /engine/Savefile.lua:477 loadObject
At [string "d={}..."]:157 deserialize
At /engine/class.lua:502 load
At /engine/Savefile.lua:477 loadReal
At /engine/Savefile.lua:559 loadGame
At /engine/Module.lua:1107 instanciate
At /engine/utils.lua:2952 showMainMenu
At /engine/init.lua:207
At [C]:-1 dofile
At /loader/init.lua:217