Game wont load in have force closing TOME on a stuck loading
Posted: Tue Nov 03, 2020 9:50 pm
Game was stuck loading using Rod to leave Valley of the moon. here is the log. plz lmk if the char is dead or can be saved by being put on the world map. thanks
Loaded module definition for tome-1.7.0 using engine te4-1.7.0
* Module: tome
** 1.7.0
* Module: boot
** 1.0.0
* Module: example
** 1.1.5
* Module: example_realtime
** 1.1.5
After fs.reset
[1] = {
[path] = D:\programs\Steam\steamapps\common\TalesMajEyal\\game\engines\te4-1.7.0.teae
}
[MODULE] booting module version boot-1.0.0
[ENGINE] Switching to turn based
Loading savefile /save//
Loading savefile /save/player/
Lua Error: attempt to call a nil value
At [C]:-1
At [C]:-1 forceRedraw
At /engine/Module.lua:758 loadScreen
At /engine/Module.lua:996 instanciate
At /engine/utils.lua:2952 showMainMenu
At /engine/init.lua:207
At [C]:-1 dofile
At /loader/init.lua:217
Loaded module definition for tome-1.7.0 using engine te4-1.7.0
* Module: tome
** 1.7.0
* Module: boot
** 1.0.0
* Module: example
** 1.1.5
* Module: example_realtime
** 1.1.5
After fs.reset
[1] = {
[path] = D:\programs\Steam\steamapps\common\TalesMajEyal\\game\engines\te4-1.7.0.teae
}
[MODULE] booting module version boot-1.0.0
[ENGINE] Switching to turn based
Loading savefile /save//
Loading savefile /save/player/
Lua Error: attempt to call a nil value
At [C]:-1
At [C]:-1 forceRedraw
At /engine/Module.lua:758 loadScreen
At /engine/Module.lua:996 instanciate
At /engine/utils.lua:2952 showMainMenu
At /engine/init.lua:207
At [C]:-1 dofile
At /loader/init.lua:217